top of page

.:HA:. Echo

Husky Aviation/Laminar Systems .:HA:. Echo

___________________________________________________________________________________________

So what have we been working on? quite a bit actually. Our current project, The Echo is coming along nicely with our main focus being water handling. We want this to be a fun toy in the air, in the water, on the ground and we think you'll love what we have in store for you guys!

We currently have no release date planned but check back with us for updates on where we are on the production pipeline!

___________________________________________________________________________________________

 

Pipeline Checlist

 

[ * ] Flight

Flight is for the most part complete. We are currently testing and searching for bugs. I'd like to extend this portion to public testing once we can push out a public beta rezzer. stay tuned for that!

[ * ] Ground Handling

Ground handling for the most part is completed. I'd like to extend this portion to public testing once we can push out a public beta rezzer. stay tuned for that!

 

[   ] Water Handling

So this is a part of the build we are really having fun with. The plan is to make an aircraft you don't want to just get out of the water or stop as quickly as possible. This thing is a jetski with wings! and we want it to perform as such. In the water the plane leans, it planes, it rises and bounces in the water, it sticks to the water and rolls just like a boat would and it is all dynamically done! The issue we are facing right now is the wings dipping into the water and flipping the aircraft over. We're exploring fixes for that.

[   ] Interactive cockpit

To be done last!

[   ] Working instruments

Waiting on physics to be done before we hit this part!

[   ] Animated control surfaces

The gear, flaps, canopy and prop are working and done, the ailerons, rudder, water rudder, folding wings, and elevator will be coded in soon

[   ] Lights!

To be done after flight core

[   ] Kelly GPS

To be done after flight core Note that the package will include two versions. one with and one without the Kelly GPS to save on sim cross times

Features under consideration but not guaranteed:

Tow the airplane on a trailer with a car?! [We are not entirely sure of a way to link/unlink the aircarft to a trailer not to mention how to get it to cross sims with most cars]

Multiple Seating positions around the aircraft when off

Have a recommendation? something you'd like to see? Message me in SecondLife (Kev Barony) and let me hear it!

 

Coming Soon
bottom of page