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Falcon 7x Corporate Jet

Husky Aviation/ZSK Falcon 7x

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This is a simulated aircraft! as close to realistic physics as second life allows!

Please allow yourself some time to train and practice before bringing it into an airline service.

Try a demo, give it a few test runs and familiarize yourself with systems both new and familiar. 

You will find the Falcon to be a challenging and thrilling aircraft to fly in sl!

Brought into service in mid June 2007, The Falcon 7x is a long range tri-engine bussiness jet with about 6000 nautical miles in range, a 51,000 feet service ceiling and an advanced fly-by-wire control system and cockpit. 

It is still in service today as a luxury high end craft that proves to be a delight for passengers and an enjoyable flight for pilots alike.

This Aircraft is a Co-production between Husky Aviation (kev barony), ZSK (ZoraSlade Karu), Forbidden Industries (Gunshot Tearfall), and Shergood Aviation (Kelly Shergood)

Visual model and Interior textures - Kyo Cipher (kev Barony)

Flight Physics and Systems - ZoraSlade Karu

Exterior Textures - Void Shadowfright (GunShot Tearfall)

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The aircraft package includes:

Falcon 7x Corporate Jet (Aircraft Itself)

Falcon 7x Corporate Jet LITE (GPS script removed)

Falcon 7x HUD (Attached Hud (Optional but recommended))

Falcon 7x Instructions/Features/Disclosures (please read)

Falcon 7x Checklists

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FEATURES:

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Modify and Copy ((Disclaimer) Yes this aircraft does come with modify permissions for custom textures to be applied and for custom meshes (such as bags) to be added as well.

Developer texture PSDs are available on our dropbox (Link at bottom of page) along with custom texture sets for sale online by .:HA:. and other providers (you could be one of them!) We encourage customization and personalization but we at Husky Aviation, ZSK, Shergood Aviation and Forbidden Industries are not responsible for any damages to the aircraft or any sims involved with said aircraft. If your aircraft is giving you trouble, start over with a fresh copy.

The Falcon 7x is programmed to take any input by pilot even if unwanted (want to go right but press left by accident). Beware, be safe, and have fun!

Thank you

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Simulated interface and flight core.

Cockpit touch controls

Heads-up display both wearable and built directly into the aircraft

Realistic starting procedures.

Passenger entertainment displays

Multi-Function pilot displays

Fully animated displays for both core flight instruments and supplementary instruments such as warning panels

Fly-by-wire emulation

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Auto Setting Tail Number

Functional GPS/Transponder provided by Kelly Shergood

Track your flight or other flights here!

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Fully animated control surfaces:

Elevators

Ailerons

Rudder

Flaps

Slats

Spoilers

Gears

Doors (interior and exterior)

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176 Prims/ 127 Land Impact

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Special thanks to everyone involved!

ZoraSlade Karu for taking on this project

Atosuria Daviau for providing us with the real world experience and physics input

Kelly Shergood for the Kelly GPS system

Testers... for constantly breaking this and making this a 2-3 year long venture (<3)

Lilly Yallock For being our lead tester. The reason our aircraft is as stable as it is! 

Aditional bug submitters:

Assassin4ever

KagamiKitsuneko

Skuneh Aquacade

 

Internal Texture Maps (coming soon)
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